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Thread Statistics | Show CCP posts - 1 post(s) |

Jint Hikaru
OffWorld Exploration Inc
292
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Posted - 2012.09.10 11:23:00 -
[1] - Quote
Azrael Dinn wrote:Topic says it all.
Why:
1. You are not playing the game but yet you still are
2. Your getting an indirect benefits in many ways and your still not playing the game
I don't realy care how this is dealt with. My solution would be a heavy water fuel bay to the claoks but thats my idea.
Now lets hear the whines next.
I think you've provided enough whines for this thread already Azrael.
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |

Jint Hikaru
OffWorld Exploration Inc
310
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Posted - 2012.09.24 09:28:00 -
[2] - Quote
Azrael Dinn wrote:Adeleda Adoudel wrote:Azrael Dinn wrote:
2. Your getting an indirect benefits in many ways and your still not playing the game
What indirect benefit are you getting? If it's stopping other people from ratting then its not benefitting you, its just harrassing them. Also how do you know if they are AFK or not? You complain saying they're afk cloaking, but if they are they're doing no harm are they? They're not even there. I'll just counter this by saying. Lets add the fuelbays and scans into the game. Is there a problem then? And if you don't get the indirect benefits of psychological warfare, well thats your problem then.
fuelbays kill the active cloaker who spends time away from any refueling base. For example behind enemy lines work, or deep wormhole resident hunting.
System wide scans. However they work (even if you dont use them to then scan down a cloaker), simply knowing a cloaker is present in this way still breaks wormholes.
Edit: Posted the following before and I am sure i will post it again:
Simply remove cloakers from local. And deny that cloaker local.
- Now cloaks are really cloaked.
- Now AFK Cloaking cannot cause any fear.
- Now active cloakers have to work for more intel.
- Now system residents have to pay a little more attention to whats going on around them.
- Now (if done correctly) BOTs can be caught.
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |

Jint Hikaru
OffWorld Exploration Inc
324
|
Posted - 2012.10.08 08:22:00 -
[3] - Quote
Jason Cesaille wrote:I personally don't have a cloak-able ship on my combat alt that i enjoy using so i can only speculate on what i have learnt so far, the only way in which i can see there being a method to possibly appease both sides is to have a emission rating or heat rating on the cloak. This could then build up over extended use of say a hour or what ever length of time is suitable, you could then have a scanner to scan for these emissions or heat build up. The template is in place if they used a similar model to the planet scanning for resources where by white spots indicate heat/emissions, this would also mean if these emission are produced by all ships then the best place for a cloaker is on main routes. Alternatively if its heat based the sun or volcanic planets also produce heat as do big facilities.
And not to ruin continuity in low/null sec have interference on the scanner that makes it a lot less accurate so that you could only scan down to withing say 1au of the target. That way the high sec care bares get their counter measure that is partially effective, and cloaking ops are not totally compromised.
I mean if they use the heat side of thing for the build up AFK cloaking could still happen if they leave it near say a star but then one scan would give that away in the sense no heat spots else where on the map.
Anyway what you think? viable to both sides?
Someone 'actively cloaking' behind ememy lines doing some recon work may very well be cloaked up for more than an hour. You have now nerfed an active cloaker.
Same thing for someone cloaked in a WH. He could be stalking the local residents setting up the correct time to pounce. Your scannable heat signature now alerts the residents that someone is cloaked in the WH. You just broke Wormholes!
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |

Jint Hikaru
OffWorld Exploration Inc
327
|
Posted - 2012.10.09 11:39:00 -
[4] - Quote
Jason Cesaille wrote: The way i would suggest doing it would be it is only a dominant showing of a heat signature if the ship has been on one spot for more than a hour, kind of a if you stay still the heat radius gets bigger making it hard to hide
So all an AFK cloaker has to do is point at a random spot in space and switch on engines. No longer stationary... no heat buildup.
You could counter that by saying, well that dosn't count, they have to warp at least once an hour.
Now its a massive nerf to active (non covert ops) ships that have managed to get in place undetected and are waiting cloaked, to spring on someone... or performing intel-gathering.
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |

Jint Hikaru
OffWorld Exploration Inc
347
|
Posted - 2012.10.24 08:00:00 -
[5] - Quote
Devon Krah'tor wrote: CCP please create another T2 Destroyer with a anti cloak role. Cloak disruptor Probe: X% chance to disrupt all cloaks in Y(Distance) (X based on Y)
Cloaking Modules can be re-engaged normally after (very short) cooldown timer (give active probers a chance to hunt for ship before it cloaks again.
Problems solved :)
And yes, removing cloaks from Local is also a good idea.
This kind of gives active cloakers a huge shafting..... (depending on how far you are talking about for 'Y'
Plus it could really ruin Wormholes.... ping your dissruptor and click D-Scan. any hidden hostiles in your WH will be listed.
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |
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